
Sci-FI NES Games from a Parallel Dimension
We were unfortunate enough to live through such horrible movie-licensed games like Robocop, Total Recall, and E.T. (or as we usually refer to it: That Game Which Shall Not Be Named), but perhaps somewhere in an alternate timeline where good things happened and people knew how to make good movie-based vidya gaemz, we could have had such instant classics like “They Live!” (with real 3D glasses action? Give me that) and MST3K (do you play the movie they’re watching, or just Press A to quip?)
The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents. We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far. The sciences, each straining in its own direction, have hitherto harmed us little; but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality, and of our frightful position therein, that we shall either go mad from the revelation or flee from the deadly light into the peace and safety of a new dark age.
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| — | “The Call of Cthulhu,” H.P. Lovecraft (via linguistry) |





